The updated Jagged Alliance website doesn't say much about it either, except that characters will have "strong personalities with own skills, desires, and personal conflicts. How this will be reflected in the game remains to be seen: The teaser at first seems to suggest that it will have some deeper meaning, but at the midway point flips into more of an Expendables-esque "we've still got it" attitude: "We don't know old," and all that. Legendary merc Ivan Dolvich struggles with alcoholism arising from the death of his nephew, for instance, while ex-Ranger Kyle Simmons is a master of stealth and leukemia survivor whose health has never fully recovered. Rage skills: Unique character abilities that get more powerful over the course of the battle. Strong character personalities with own skills, desires and personal conflicts. Choose a variety of tactics ranging from stealth to brute force. The upside is that you're all seasoned badasses on the downside, you're old, broken down, and suffering from the psychological toll of your chosen lifestyle. Deep turn-based tactical gameplay mixed with adventure elements. Jagged Alliance: Rage! will take place on a remote tropical island, but instead of having access to a full-blown mercenary company, it's just you and a few buddies squaring off against a drug lord's personal army.
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